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Welcome to join the Mons game studios
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Game planner
Job Responsibilities:
1. Responsible for the core gameplay design, interface prototype, game system rule setting and corresponding document writing.
2. Ability to independently complete the game system design, numerical design, level design, plot design and other related work;
3. Set the script outline according to the game world view, write the plot character settings and lines, and configure and maintain them.
4. Propose art requirements for various roles, scenes, and props based on the game world view.
5. Integrate game content and operation promotion content and provide promotion-related text support.
Job requirements:
1. Full-time college degree or above, more than 3 years of game planning experience,
2. Love games, good at analyzing and summarizing the core principles and content of games, and be able to grasp the key points of design;
3. Love creation, have good writing skills, and have a certain amount of personal works.
4. Have good aesthetic ability, fully communicate with art and gameplay planning, and enrich character settings.
5. Love games and be able to adapt to a certain intensity of development and work pressure.
Email for resume delivery:
[email protected]
Game server development
Job Responsibilities:
1. Design and development of game server-side logic function modules, including server structure and logic, database structure, communication protocol, etc.;
2. Responsible for server-side performance optimization, responsible for the high efficiency and stability of the server after going online;
3. Responsible for game version construction, release and online problem location and processing;
4. Development and maintenance of functional modules of the operation background.
Job requirements:
1. Bachelor degree or above in computer software or related majors, more than 5 years of backend development experience;
2. Participated in the complete development process of at least one online game;
3. Proficient in golang language, or familiar with c++/java and willing to switch to go;
4. Have a good team spirit and excellent communication skills;
5. Experience in massive, high-performance, distributed service development is preferred;
6. Love games and willing to develop in the game industry for a long time.
Email for resume delivery:
[email protected]
Game original painting/main art
Job Responsibilities:
1. Plan and design the overall, unified art style, artistic expression and characteristics of the game according to the game background and world view requirements;
2. All art-related things in the game are your responsibility, don't hesitate. Original paintings, characters, scenes, animations, special effects, posters, promotional videos... etc., try to do what you can do yourself, and outsource what you can't do;
3. Formulate detailed requirements for art outsourcing, evaluate outsourcing capabilities, and control the quality and progress of outsourced art;
Job Requirements:
1. Love games and aim to make a classic game;
2. More than 3 years of experience as the main artist, and experience in European and American style game design is preferred.
3. Solid painting foundation, keen sense of color, and rich imagination. If you are good at American comics 3D and micro Q style, I will love you even more;
4. Positive attitude, good team spirit, strong sense of responsibility, and able to withstand work pressure.
Email for resume delivery:
[email protected]
, Please include recent representative works or online links.